Hey There Beta Testers....
Prototype 0.0.3 is now available here:
ChangeLog
Bug Fixes:
- Fixed the bug which would prevent scheduled enemy advances if the player hasn't made a match four, resulting in an exploit where the player could play as slowly as they wanted.
Changes:
- Added a white ship into the mix. It takes two hits to take them down, as the first one they just absorb the color. Afterwards, they behave like all the other ships.
--There is a 1/30 chance the white ship will spawn
- Raised the advance time coefficient to 0.98. I have determined this to be the difficulty level adjustment.
-- 0.99 = easy
-- 0.97 = medium
-- 0.95 = hard
-- 0.90 = impossible